Warlords Battlecry III
Strategy
Warlords Battlecry III further expands the Battlecry tradition of featuring persistent RPG-like fantasy heroes with its retinue of loyal followers fighting massive battles in the Warlords' world of Etheria. It is a true sequel to Warlords Battlecry I & II, featuring many familiar races and troop-types, while also adding some new ones into the mix. Warlords Battlecry III continue to perfect its automated feature system, greatly reducing gameplay micromanagement and quickly proving to be the holy grail of RTS games among gamers of the genre. While being a strong RTS outright, there are also numerous activities for players to engage in between battles, such as obtaining titles and awards, trading and purchasing items & retinue members, and even an upgradeable castle to reflect your importance and influence in the world of Etheria. Extra features included in Warlords Battlecry III are specifically geared to please the legions of previous Battlecry players, including the removal of hero and unit caps, the addition of new special abilities for high-level heroes and the creation of an intuitive hero system. All of these features, coupled with new races and hero classes, new spells and items, and new building and dragons meld to form a Real-Time Strategy game that once again raises the benchmark for other games in the genre. Warlords Battlecry III is poised to receive even greater accolades than the previous award-winning titles in the Warlords Battlecry series. Features: Sixteen different races, twenty-eight different classes. More than one hundred and thirty spells over thirteen different spheres of magic. New Magic Items many of them special & rare, some even able to cast spells. Plaguelords, Saurians, Swarm. The old Human side will be split into Knights & Empire. This will include new units and new buildings. All of your old favorites plus eight new classes combine together in a new hero system that is easier to learn but harder to master than before. Take heroes beyond level 50. Gain levels while actually playing the game. Rock & Lava terrain, along with Jungle, Ruins and subterranean caverns. Players will be able to produce six different coloured dragons all with unique abilities and breath weapons. Many different shops will allow players to purchase items & troops to aid them in battle. The variety of different Lairs will produce neutral units that will roam the map seeking out trouble. * Multiplayer mode is functional, but not supported.
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Game Mods
Not support LFD
Not support Mod
User Reviews
Total Reviews
4.2
pts
192 reviews
userd407d4
3.9
2026-06-05 08:00
BGM 很不错,但音效部分略显单薄。 可玩性中等,适合轻度玩家休闲体验。 游戏整体还可以,但部分玩法略显单调,玩久了会有点腻。 剧情有些平淡,虽然整体完整,但缺乏一些高潮和惊喜。 更新速度稍慢,但开发团队态度还算不错。 操作逻辑需要时间适应,刚上手的时候感觉有些不太顺。 游戏内容偏少,希望后续版本能增加更多任务或地图。
都是对的67___hujkj
4.1
2026-04-09 08:00
优化做得很好,即使在中端配置上也能保持稳定帧率。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。
QSvv2q
4.7
2026-03-21 08:00
音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 成就系统和收集要素很吸引人,总能找到继续玩的动力。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。
userd6a80a
4.8
2026-03-10 08:00
画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 成就系统和收集要素很吸引人,总能找到继续玩的动力。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。
kOXRa32l7
4.3
2025-12-31 08:00
物理效果真实,细节表现超出预期,让人感受到制作的诚意。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 成就系统和收集要素很吸引人,总能找到继续玩的动力。 优化做得很好,即使在中端配置上也能保持稳定帧率。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。
Other Info
Developer
Infinite Interactive
Publisher
Retroism,Enlight Software Limited
Release Date
22 Jan, 2016
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