Door Kickers 2: Task Force North
Action
Simulation
Indie
Strategy
“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund
The sequel to the hit tactics game
Door Kickers, Task Force North
brings you the best portrayal of modern
Close Quarters Combat and Tactics
in a video game.
Control Special Operation Units in daring raids to rescue hostages, neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.
Top-down tactics
with
Real Time
gameplay but
pause-at-will
allows you to think, rethink, and still
bite your nails
as the action happens. And there's
no turns, hexes or action points
to manage.
The game models deadly threats and techs: suicide bombers, IEDs and Rocket-Propelled Grenades - but gives you tools to dominate: Light Machine Guns for
suppressive fire
,
Night Vision Goggles
to own the night and
wall breaching
charges to open new entry points.
Destructible environment
lets you progress through the
non-linear levels
. If something stands in your way, tear it down! Any strategy is viable.
You can even choose the unit to deploy for any mission:
U.S. Army Rangers
- firepower, numbers and skilled, coordinated violence.
CIA Special Activities Division
- small unit of Covert Operators, able to go undercover but also deliver surgical strikes when needed.
Nowheraki SWAT
- grit, improvised tech and gear borrowed from their US advisors.
It's NOT just skins and weapons, but
distinct playing style, abilities and unit doctrines
.
Should there be more units? Tell us what
YOU
think!
Play unique, hand crafted
Operations
or endless, procedural generated
Tours of Duty
. Each has their own challenges and rewards. For the bravest, mix it with the
optional
Iron Man Mode
: troopers lost during campaign missions are gone forever.
Dead stays dead*, but memories are forever!
*only in Iron Man mode.
Online Co-Op Multiplayer
is available, for
up to 4 players
. Each player brings his own Squad but you must work together to complete your mission. Choose your gear, draw your plans, strategize and combine your tactical prowess! In the end, you
win or lose together
.
Door Kickers 2
comes with over 90 handcrafted missions, plus
Handcrafted and Generated Campaigns, Random Mission Generator
and a
Full-blown Mission & Level Editor
to create your own content.
And you can share it with the world, or enjoy what others have built: The
Steam Workshop
already hosts over 7000 missions and is now open for Custom Units, Total Conversions and all sorts of wild stuff our modders are f
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