SpaceBourne
Indie
RPG
Simulation
SpaceBourne is a Space Simulation / Arcade / Open World / RPG game. SpaceBourne’s universe has over 100 Solar Systems, over 400 planets and 37 landable Space Stations. SpaceBourne is designed with total player-freedom in mind. In Spacebourne, the player can mine asteroids, salvage wrecked and derelict ships, hunt bounties, engage in piracy, and explore and discover previously uncharted solar systems and space anomalies like black holes. Besides following the main storyline, the player may also engage in trade, take side missions, help or hinder the various warring races, or even form a force of their own. In all of these activities the player has the freedom to make choices. However, to accomplish any of this, one needs a good ship. You can acquire new ships, modify current ones, and create new and different weapons. As of Eearly Access 1.5.1 the game has 322 different weapons with different characteristics, and that number keeps growing with each update. It’s not just the shps that can grow and upgrade. The player-character progresses through leveling, gaining new traits and improving existing ones. Passive traits, such as Piloting, Trade, Charisma, etc… get better, or not, according to your playstyle. Active traits on the other hand, are left to you to choose and pick up as your character levels up. With the exception of the main storyline, SpaceBourne’s content is randomly generated at new-game initialization. This means that every new game can feature new events and locations. This design choice is intended to make every new playthrough unique and ensure that no matter how many times you have played, there are always new things to discover. SpaceBourne includes 4 distinct races with different ships, and different specialties. There are more than 3.000 entities with which to interact. The Story: Everything began on a regular day in July of 2029. That is the day that the new normal began with the appearance of an unidentified alien object in our skies, the day of our first contact with extra-terrestrial beings. Excitement soon turns to puzzlement as the alien craft simply hovers motionless. No communications come from them, and their purpose remains unclear. Puzzlement gives way to concern, and in order to prepare for the worst-case scenario, the nations of the world form a special international committee, called World Air Defense Platform. One man is chosen to lead this new organization, a man known now simply as “the Commander.” The epidemic started in February of the next year. Officially called “HX-4”, it was popularly called “Guest Influenza.” This new disease has a long gestation period, one year, but proves completely incurable and highly fatal. By the year 2032, with the entire world still struggling in the face of this deadly outbreak, WADP plans an attack on the visitors, who are widely believed to be behind the disease. WADP gathers their forces to strike, but the aliens strike first. Human casualties are heavy, an
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Game Mods
Not support LFD
Not support Mod
User Reviews
Total Reviews
4.1
pts
43 reviews
ZombVR
3.0
2026-06-24 08:00
游戏内容极少,几小时就能通关,没有重玩价值。 整体体验很失望,感觉像是半成品匆忙上线。 判定机制奇怪,操作延迟严重,根本没法流畅游玩。 优化非常糟糕,经常掉帧甚至闪退,体验极差。 付费元素太多,不氪金几乎没法玩下去。 画质看起来老旧,贴图模糊,光影表现非常差。
vcsB8RPs
3.6
2026-03-25 08:00
BGM 很不错,但音效部分略显单薄。 游戏内容偏少,希望后续版本能增加更多任务或地图。 可玩性中等,适合轻度玩家休闲体验。 部分系统设计比较繁琐,初期上手需要看教程。 剧情有些平淡,虽然整体完整,但缺乏一些高潮和惊喜。
都是对的67___hujkj
4.9
2026-02-11 08:00
成就系统和收集要素很吸引人,总能找到继续玩的动力。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 优化做得很好,即使在中端配置上也能保持稳定帧率。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。
kOXRa32l7
0.2
2025-10-28 08:00
画质看起来老旧,贴图模糊,光影表现非常差。 剧情拖沓无聊,语音演出平淡,完全提不起兴趣。 游戏内容极少,几小时就能通关,没有重玩价值。 服务器经常掉线,联机几乎无法正常进行。 整体体验很失望,感觉像是半成品匆忙上线。 客服反馈慢,Bug 长期不修复。
ytcqugufux
4.3
2025-07-25 08:00
操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 画面、音效、操作三者结合得很出色,整体体验非常流畅自然。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 成就系统和收集要素很吸引人,总能找到继续玩的动力。
Other Info
Developer
Burak Dabak
Publisher
Burak Dabak
Release Date
18 Jul, 2020
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