Strategic Command: World War I
Strategy
Strategic Command is back, and this time it is bringing you the Great War! Relive this momentous conflict from the opening shots of 1914 to the final offensives. From the bloody fields of Flanders to the sweeping advances in the east, the fighting in Italy, the Balkans and the Middle East, Strategic Command: World War I covers all the main aspects and theatres of the war. Undermine the enemy’s will to resist through diplomacy and political intrigue while mobilizing your forces and developing new technologies and ways of waging war. From the Tank to the Aeroplane, the Submarine to the Aircraft Carrier, this war witnessed a massive outpouring of new weapons, and all of these are at your disposal to research and deploy. Using the same upgraded engine as their recent hex-based WWII Grand Strategy games, Strategic Command: World War I allows you to enjoy the challenges faced by commanders on both sides of the 20th century’s first great conflict. From the High Seas Fleet to Lawrence of Arabia, the Russian Revolution and the Zimmermann Telegram, the war will be won through strategic ingenuity as well as force. Can a German invasion of France capture Paris in a sweeping advance via Belgium? Can a naval blockade defeat the Central Powers? Will Russia succumb to revolution? All these questions and many more are yours to answer. France, Italy, Russia, Serbia, the UK and the USA will be facing off against Germany, Austria-Hungary and the Ottoman Empire in our flagship campaign. Many other countries will likely enter the war on either side, such as Belgium, Greece, Portugal and Romania. Not forgetting of course the immense contribution of the British Empire to the Entente’s war effort. UNITS New unit types have been added including ANZACs, Colonial Corps and Mountain Corps. Units are able to move and entrench, and trenches can be improved through researching Trench Warfare. Naval Mines can be laid to protect your sea lanes – or to impede those of your opponent. Reconnaissance Bombers will fulfil their historic role of spotting for the Artillery. CAMPAIGNS Three campaigns: 1914 Call to Arms, 1914 Triple Alliance (where Italy joins the Central Powers) and 1917 Fate of Nations. • Friendly Majors can be set to be AI-controlled, and this selection can be adjusted at any time in the game. You can even switch sides should you wish to • Games can be played via a PBEM++ Multiplayer server with a Challenge Lobby and seamless in game sending/receiving of turns • The war is fought on a 20 mile per hex map of Europe, North Africa, the Middle East and the Atlantic, as seen in our recent WWII: War in Europe release, though with some special modifications suitable for WWI, such as the addition of Ypres and Gallipoli • Victory will require developing new military doctrines to improve your commanders’ abilities, the combat effectiveness of your units, and even your ability to deploy new technologies like the Tank and Fighter aircraft • You can minimize the Decision box to exam
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Game Mods
Not support LFD
Not support Mod
User Reviews
Total Reviews
4.3
pts
145 reviews
userd6a80a
3.6
2026-05-26 08:00
价格稍微有点高,与内容量比起来性价比一般。 部分系统设计比较繁琐,初期上手需要看教程。 游戏整体还可以,但部分玩法略显单调,玩久了会有点腻。 画面不算顶级,但总体表现稳定,也没有明显的卡顿问题。 剧情有些平淡,虽然整体完整,但缺乏一些高潮和惊喜。 可玩性中等,适合轻度玩家休闲体验。 更新速度稍慢,但开发团队态度还算不错。
都是对的67___hujkj
4.6
2026-01-20 08:00
剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 优化做得很好,即使在中端配置上也能保持稳定帧率。 音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。
userb0ddae
4.7
2025-12-09 08:00
画面、音效、操作三者结合得很出色,整体体验非常流畅自然。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。
user1bb701
4.6
2025-11-04 08:00
优化做得很好,即使在中端配置上也能保持稳定帧率。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 成就系统和收集要素很吸引人,总能找到继续玩的动力。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。
x9qQz85
4.4
2025-08-06 08:00
玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 优化做得很好,即使在中端配置上也能保持稳定帧率。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。
Other Info
Developer
Fury Software
Publisher
Slitherine Ltd.
Release Date
5 Dec, 2019
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