ECHO
Action
Adventure
Indie
ECHO is a Third-Person Science Fiction Adventure. After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost. But nothing could prepare her for what she’ll face in the ancient halls below. The experience starts as a character driven journey of discovery, but as it unfolds it evolves into something altogether more punishing. The Palace studies everything you do, everything you are, to use it against you. Gameplay revolves around stealth, action and manipulation, as you face off against the ultimate enemy: Yourself. THE WAY YOU PLAY SHAPES THE GAME In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It creates “Echoes” – exact copies of you in every way – that behave like you and only do the things you do. So the way you play the game shapes your enemy. If you sprint, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will learn to shoot back. The game constantly reacts to your every choice and input. LEARNING MECHANICS The Palace "reboots" every so often, resulting in a blackout. This blackout-cycle is the rhythm at which the Echoes get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn. The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. So no matter if you prefer to go stealth or action one thing is certain, you need to keep your wits about you if you want to survive the Palace. RICH STORY AND ATMOSPHERE At the heart of ECHO is the story. The game starts as a narrative experience, focused on En and her journey into the Palace and her past. Who is she and what is her connection to the Palace? Who is this man that she needs to revive, and what was the circumstances surrounding his death? Slowly these things are uncovered as she descends into the dark halls below.
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Game Mods
Not support LFD
Not support Mod
User Reviews
Total Reviews
4.3
pts
98 reviews
vrhD3dWMpT
4.0
2026-04-08 08:00
操作逻辑需要时间适应,刚上手的时候感觉有些不太顺。 部分系统设计比较繁琐,初期上手需要看教程。 剧情有些平淡,虽然整体完整,但缺乏一些高潮和惊喜。 游戏内容偏少,希望后续版本能增加更多任务或地图。 可玩性中等,适合轻度玩家休闲体验。 画面不算顶级,但总体表现稳定,也没有明显的卡顿问题。 更新速度稍慢,但开发团队态度还算不错。
Jenny_Z2D
4.7
2026-01-22 08:00
成就系统和收集要素很吸引人,总能找到继续玩的动力。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 优化做得很好,即使在中端配置上也能保持稳定帧率。
7fB4BRXf0
4.6
2026-01-22 08:00
玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 成就系统和收集要素很吸引人,总能找到继续玩的动力。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 画面、音效、操作三者结合得很出色,整体体验非常流畅自然。 操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。
kOXRa32l7
4.3
2026-01-03 08:00
操作手感顺滑流畅,战斗节奏紧凑,让人玩得停不下来。 画面表现力非常出色,光影效果和细节处理都很到位,让人沉浸其中。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 更新频率很高,开发团队非常用心,社区反馈响应也很及时。 玩法设计丰富多样,不论单人还是联机都有不同的乐趣。 画面、音效、操作三者结合得很出色,整体体验非常流畅自然。 成就系统和收集要素很吸引人,总能找到继续玩的动力。
userb0ddae
4.5
2025-12-19 08:00
更新频率很高,开发团队非常用心,社区反馈响应也很及时。 优化做得很好,即使在中端配置上也能保持稳定帧率。 物理效果真实,细节表现超出预期,让人感受到制作的诚意。 剧情引人入胜,人物塑造立体,支线任务也有不少惊喜。 音乐和环境音设计非常棒,尤其是背景配乐,代入感极强。 成就系统和收集要素很吸引人,总能找到继续玩的动力。
Other Info
Developer
ULTRA ULTRA
Publisher
ULTRA ULTRA
Release Date
19 Sep, 2017
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